
Gentlemages of the Infinite Citadel
A downloadable game
You are a Mage.
Not some simple wizard or arcanist from your home realm, but something more. Power untold unlocked in your very being. Mortal no longer, and reality becomes what you wish. The Citadel calls... And a tournament is held...
Here, other mages are locked in a never-ending ritual of wit, will, and mystical mastery. This is no brawl to the death, but a courtly contest, an honored tradition among spellcasters. Your goal is not to destroy your opponent, but to craft a spell precise and powerful enough to unravel their defenses and shatter their shields. Each mage wields six sigils, mystic runes through which they channel wards, weaves, and wonders. To win, you must read your opponent, align your sigils, and outmatch them in the timeless clash of the Mage's Duel.
Gentlemages of the Infinite Citadel is a new game from the team at Infinite Citadel. It sits right between old-world strategy games and modern fast-paced board games. Pick up the rules, grab some dice, and give it a try. I'm sure you'll be done with your first match and itching to play again in no time.
We plan to support this game going forward with new expansions, custom classes, unique abilities, and more, but for now, we want to introduce you to the Gentlemages and the halls of the Citadel itself. Enjoy!
Infinite Citadel will be at GenCon Indianapolis with physical copies of multiple anti-ordinary games: Tempermental Upgrades; Before the Bog God; Gentlemages; Spellbook; and early versions of Mörk Sol. Come find us, play our games, and enter the halls of infinite expression
Old-world strategy.
Other-worldly fun.
This game is all about pairing a fun dice game with the multiversal aspects of what makes our idea of the "Infinite Citadel" in a game.
Here we see what it means to be a Mage. Capital "M."
A Mage wields power. A Mage traverses liminal contiguities. A Mage is never meek. A Mage is no longer just a mortal. ... and most importantly, a Mage can approach the Infinite Citadel.
Welcome to the Infinite Citadel
The walls of the Citadel are what you make of them. Here you are lost to time and space. What you knew as fact is all but useless. Only myth remains… myth and The Rule.
This is The Rule of the Infinite Citadel: Rely on your elegance and cunning to progress.
The Citadel has no doors–it is not entered–you remember it. To remember is to assemble within oneself the Citadel again from time before, only a more perfect and complete version that will and has already come. Its corridors are arranged by intention, its halls echo with riddles spoken in mirrored voices across thin walls to bordered realms. Causality wavers like candlelight. There are no maps–only rituals. And the ritual is all a game.
Here, duels are waged not for blood, but for understanding. A mage does not share with the weak. Through a duel, knowledge is earned. Sigils clash not in violence, but in poise. In restraint. An arcane conversation.
Steel your wills.
Let the arcane speak for you.
And may all who grace the Citadel know your name.
We have big plans for this game. Later this summer we are launching a free-to-play app version of the game so you can play with you friends on the go. You'll be able to find it here when it is live!
Published | 9 days ago |
Status | In development |
Category | Physical game |
Rating | Rated 4.9 out of 5 stars (7 total ratings) |
Authors | Infinite Citadel, andrewbeauman |
Genre | Card Game, Strategy |
Tags | Versus |
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